Hi, I'm Louis!

Welcome to my personal website. I'm a German currently working in Edinburgh, Scotland as a Mission Designer. Besides my professional work, I make little games, music, and websites in my spare time.

Download more icon variants from https://tabler-icons.io/i/device-gamepad Commercial Work2

Download more icon variants from https://tabler-icons.io/i/armchair-2 Personal6

Bomb-Defusal Layout Download more icon variants from https://tabler-icons.io/i/external-link Mastodon

2023

A level blockout for a Bomb-Defusal-style map, created in Unreal Engine 5.

By The Red River Valley Download more icon variants from https://tabler-icons.io/i/external-link itch

2020

Functioning vertical slice of a 3D narrative game. Made in Unity Engine using C#

Vehicle Prototype Download more icon variants from https://tabler-icons.io/i/external-link Mastodon

2021, 2023

Exploration of a super simple sphere-collider-based vehicle approach. Currently working on it again. Made in Unity Engine using C#

Losing Ctrl Download more icon variants from https://tabler-icons.io/i/external-link itch

2020

A puzzle game about copy and pasting, built with friends in 3 days with Typescript and PixiJS; GMTK Jam 2020 winner

Stealth Game Prototype Download more icon variants from https://tabler-icons.io/i/external-link Twitter

2021

Dishonored-inspired stealth character controller with enemy AI. Made in Unity Engine using C#

de_sunday Download more icon variants from https://tabler-icons.io/i/external-link ArtStation

2015

Custom defuse map for Counter Strike: Global Offensive. Built in Source Hammer Editor

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  • 2020
    GMTK Jam 2020 Winner, "Losing Ctrl"
    Ranked 1st of 5,329 total entries

Download more icon variants from https://tabler-icons.io/i/writing-sign Academia

  • 2021
    Bachelor of Arts, Animation & Game
    Darmstadt University of Applied Sciences
    Research: "Dialogue Interfaces in Video Games Through the Lens of Immersion and Player Identification"
    Thesis: "Improving Tonal Consistency in Cooperative Puzzle-Platforming Games Through Dynamic Dialogue Systems"

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There are several ways to contact me. Easiest is to use my email address, which is this my first name @ this domain. You can send me a direct message on most social media sites as well.

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